Showing posts with label Character. Show all posts
Showing posts with label Character. Show all posts

Monday, September 10, 2012

Trying to reprogram negative thought trains

http://teresayoung.artistwebsites.com/
Enjoy Yourself by Teresa Young.
I've noticed myself getting more negative over the last couple of years. Which is a serious issue, because I start to feel like I'm pushing against a wall whenever I try to get something done!
I think this is pretty common for most of us as we get older, but I've got an opinion (when do I not!) that artists are more susceptible to loss of faith in themselves due to our sensitive natures. 
That sounds pretty bad, but I think it's a side effect of what artist's do how they are wired.
Maybe we're like racehorses? So skittish and high strung because we are overly aware of everything!


http://teresayoung.artistwebsites.com/
Path of Intuition by Teresa Young.
In view of that gibber jabber I just went through above, I decided to take a workshop course on how to change my attitude to life! It's called Blast Off! and it's run by Alyson Stanfield, who runs a site called Art Biz Coach. I've never done anything like this before, so it's an experiment that should be interesting to say the least!
Literally, she has us trying to derail our negative thought trains by working against them with our own 'affirmations' or 'intentions'. We have to create these and repeat them to ourselves daily in order to create the habit of thinking in new ways.
It really does make sense, think about how much time we spend thinking negatively, out of fear of things like disappointment, humiliation, pain and so on... A short time over the course of a day to try to counter that just makes so much sense!
Maybe we all need to just stop and take a breath once in a while and pat ourselves on the back, and affirm that we like and appreciate ourselves. It's not a bad idea!

Wednesday, March 31, 2010

Dragons, Gameplaying and Altruism


http://www.teresa-young.net/I recently went to a movie about dragons...

In fact the title was 'How To Train Your Dragon' and it was a Pixar release which meant pretty great graphics... 

The story was really good as well, as it was the typical heroes journey, where the main protagonist starts out as a small character that finds himself through his adventures as the story advances.

http://www.teresa-young.net/Going to the movie made me think more about Dragons in particular and how this related back to my previous post on Dungeons and Dragons...  Which was interesting in itself as I am still thinking over how fantasies, sword and sorcery, and role-playing fit within the culture of gaming.  In real life, we live a drab existence, no dragons, no clear cut lines between good and evil, and no real heroes journey...  It's much harder to maintain a value system without the hands on practice that is evident in games.
http://www.teresa-young.net/
I believe that games generally do society a favour, by instilling the principles of teamwork using quests with clear cut lines between good and evil for the people that play them.  It's a training ground, essentially, and I am convinced that the explosion of the popularity of gaming is directly related to the fact that they give us a chance to exercise our nobler instincts.  As well as giving us a community of gamers that we can relate to on a more personal level.

Even the sports and racing games can have the same effect, in my opinion, as the same principles apply.  Teamwork, shared hardship, challenging the player's reflexes to train the hand to eye coordination which is hardship and and way to learn.

http://www.teresa-young.net/If you look at the statistics on the popularity of specific games, you can see that the most popular games are where the player is the 'good' guy with a clearcut enemy to deal with throughout the gameplay.

Games that flop actually don't make this type of distinction, which supports my argument that people generally want to be 'good'.  Games allow people to exercise their altruistic instincts.  And I believe that the more that these instincts are used, the more they expand and strengthen.  So, games help society as they give us a learning experience to exercise our better instincts!  I realize that this runs counter to some of the horror stories about how games are destroying society, but I don't agree with those theories.  Based on my own experiences and what I've seen around me, I think they do the opposite.

In my opinion, we all get a chance to be the white knight and have the gratification of doing good and being appreciated for it by using games as a entertainment method.  Movies don't instill positive values and are soon over, a game can be replayed many times, strengthening the underlying message it gives. Which makes it a much more powerful medium when you think about it...

Images:
1.  Dragon Abstract by Teresa Young - Mar. 2010,  2.  Gaia Unmasked by Teresa Young - Jun. 2007,  3.  The Dragon by Teresa Young as Toulouse LeTrek - Mar. 2010,  4.  Speckled by Teresa Young - Dec. 2009.